/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; color: #D8B98D; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .thead a:link, .thead_alink { color: #D8B98D; } .thead a:visited, .thead_avisited { color: #D8B98D; } .thead a:hover, .thead a:active, .thead_ahover { color: #BD6F01; } .tfoot { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #400F0B; } .tfoot a:link, .tfoot_alink { color: #400F0B; } .tfoot a:visited, .tfoot_avisited { color: #400F0B; } .tfoot a:hover, .tfoot a:active, .tfoot_ahover { color: #000000; } .alt1, .alt1Active { background: #DFD5BF; color: #750000; color: #000; } .alt2, .alt2Active { background: #FBF8ED; color: #000000; background: #cbc1ab; } .inlinemod { background: #FFFFCC; color: #000000; } .wysiwyg { background: #F5F5FF; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 5px 10px 10px 10px; padding: 0px; } .wysiwyg a:link, .wysiwyg_alink { color: #22229C; } .wysiwyg a:visited, .wysiwyg_avisited { color: #22229C; } .wysiwyg a:hover, .wysiwyg a:active, .wysiwyg_ahover { color: #FF4400; } textarea, .bginput { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .bginput option, .bginput optgroup { font-size: 10pt; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .button { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } select { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } option, optgroup { font-size: 11px; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .smallfont { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .time { color: #6E480D; } .navbar { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .highlight { color: #FF0000; font-weight: bold; } .fjsel { background: #A79983; color: #000000; } .fjdpth0 { background: #A79983; color: #000000; } .panel { background: #DFD5BF; color: #000000; padding: 10px; border: 2px outset; } .panelsurround { background: #888272; color: #000000; } legend { color: #000000; font: 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .vbmenu_control { background: #591E1E url(../Img/forumT2_menubg.gif) repeat-x bottom left; color: #DFBF82; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; padding: 3px 6px 3px 6px; white-space: nowrap; } .vbmenu_control a:link, .vbmenu_control_alink { color: #DFBF82; text-decoration: none; } .vbmenu_control a:visited, .vbmenu_control_avisited { color: #DFBF82; text-decoration: none; } .vbmenu_control a:hover, .vbmenu_control a:active, .vbmenu_control_ahover { color: #DFBF82; text-decoration: underline; } .vbmenu_popup { background: #FFFFFF; color: #000000; border: 1px solid #000000; } .vbmenu_option { background: #CFBA99; color: 3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; } .pagenav td { padding: 2px 4px 2px 4px; } /* ***** de-emphasized text */ .shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; } a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; } .tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; } /* ***** define margin and font-size for elements inside panels ***** */ .fieldset { margin-bottom: 6px; } .fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; } #toplinks{ font-family:Tahoma, Arial, Helvetica, sans-serif; font-size: 11px; color: #C1AE8B; margin-top:0px; font-weight: bold; } #toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;} #toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;} .topwrap { background-image: url(../Img/forumT2_topbg.gif); background-repeat: repeat-x; height: 27px; } .headerwrap { background-image: url(../Img/forumT2_headerbg.gif); background-repeat: repeat-x; height: 183px; } .mmoguru { background-image: url(../Img/forumT2_mmoguru.gif); background-repeat: no-repeat; height: 27px; width: 112px; } .logowrap { background-image: url(../Img/GuildWarsGuru_logo.jpg); background-repeat: no-repeat; height: 183px; width: 233px; } .headerR { background-image: url(../Img/forumT2_headerR.gif); background-repeat: no-repeat; height: 183px; width: 14px; } .topFORMarea { width: 219px; margin: 0px; padding: 0px; } .topwrap .topFORMarea form { padding: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 7px; } .topwrap .topFORMarea select { background-color: #CCCCCC; width: 200px; } .topdivider { background-image: url(../Img/forumT2_topdivider.gif); background-repeat: no-repeat; height: 27px; width: 2px; } .footerwrap { background-image: url(../Img/forumT2_footerbg.gif); background-repeat: repeat-x; height: 100px; } .footerL { background-image: url(../Img/forumT2_footerL.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .footerR { background-image: url(../Img/forumT2_footerR.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .headerADSarea { height: 139px; } .tabArea { height: 44px; } .navHome { height: 44px; width: 62px; } .navForums { height: 44px; width: 73px; } .navSkills { height: 44px; width: 61px; } .navCreatures { height: 44px; width: 87px; } .navAreas { height: 44px; width: 64px; } .navAuctions { height: 44px; width: 80px; } .footertext { font-family: Arial, Helvetica, sans-serif; font-size: 11px; color: #FFF; padding:5px; } #guru_list{position:absolute;top:2px;right:105px;margin-right:100px;z-index:100000} #mmodb_list{position:absolute;top:2px;right:15px;margin-right:10px;z-index:100000} #guru_list_a, #mmodb_list_a {color:#000000;font-weight:bold;background:transparent url(../Img/forum-) no-repeat; width:153px;height:19px;line-height:19px;font-size:11px;font-weight:bold;display:block;text-align:center; text-decoration:none;} #guru_navitems, #mmodb_navitems { background:#ab9c7f; border:1px solid #353841; position: absolute; padding-top:20px; width: 147px; padding:0 2px;margin:0; display:none; left:0; list-style:none; z-index:100000; } #guru_navitems li, #mmodb_navitems li {margin-bottom:2px;} #guru_navitems li a, #mmodb_navitems li a {color:#000000;margin-bottom:2px;} /************************************************************************/ .t-footer { clear:both; position:relative; height:635px; } .t-footer { font:12px/1.5 Arial,Helvetica,sans-serif; background-color:#151515; height:635px; text-shadow:0 -1px 0 rgba(0,0,0,0.6); position:relative; border-top:30px solid #262626; } .t-footer ul, .t-footer li, .t-footer h4 { margin: 0; padding: 0; list-style: none inside none; } .t-footer a { text-decoration: none; } .t-footer:before,.t-footer:after { content:""; display:table; } .t-footer:after { clear:both; } .ie8 .t-footer { zoom:1; } .t-footer a { color:white; font-family:Arial,Helvetica,sans-serif; white-space:nowrap; } .t-footer a:visited { color:white; } .t-footer a:hover { color:white; text-decoration:none; } .t-footer a>strong { color:#ff5f14; } .t-footer a>strong:hover { color:white; } .t-footer h1,.t-footer h2,.t-footer h3,.t-footer h4,.t-footer h5,.t-footer h6 { color:white; font-family:Arial,Helvetica,sans-serif; letter-spacing:0; } .t-footer .t-footer-wrapper { width:1000px; margin:0 auto; padding:40px 0; } .t-footer .t-footer-wrapper:before,.t-footer .t-footer-wrapper:after { content:""; display:table; } .t-footer .t-footer-wrapper:after { clear:both; } .ie8 .t-footer .t-footer-wrapper { zoom:1; } .t-footer .t-footer-curseInfo { float:left; width:31.96667%; margin-left:2.05%; margin-left:0; position:relative; z-index:2; border-right:1px solid #333; } .ie7 .t-footer .t-footer-curseInfo { width:30.96667%; } .t-footer .t-footer-curseInfo hgroup { margin-bottom:15px; margin-right:15px; margin-top:-40px; } .t-footer .t-footer-curseInfo hgroup h1 { background-image:url(../Img/curse-logo.png); margin-bottom:15px; width:225px; height:93px; text-indent:-99999px; } .t-footer .t-footer-curseInfo hgroup h2 { font-size:12px; font-weight:normal; color:white; } .t-footer .t-footer-curseInfo hgroup>strong { font-weight:bold; } .t-footer .t-footer-curseInfo .t-footer-signUp { background:#262626; -webkit-border-radius:8px; -moz-border-radius:8px; -ms-border-radius:8px; -o-border-radius:8px; border-radius:8px; padding:15px; margin:0 15px 30px 0; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 { font-size:20px; font-weight:bold; color:white; line-height:1.2em; text-shadow:0 1px 1px #000; } .t-footer .t-footer-curseInfo .t-footer-signUp h5 { margin-bottom:10px; font-weight:normal; color:#e6e6e6; } .t-footer .t-footer-curseInfo .t-footer-signUp .u-button { background-color:#EA8F20; background-image:0; background-image:0; background-image:0; background-image:0; background-image:linear-gradient(top,#ea8f20,#c56711); -webkit-border-radius:4px; -moz-border-radius:4px; -ms-border-radius:4px; -o-border-radius:4px; border-radius:4px; -webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); text-shadow:0 -1px 0 rgba(0,0,0,0.25); border-color:#C56711 #C56711 #EA8F20; border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25); overflow:hidden; color:#fff; padding:10px 30px; font-weight:bold; font-size:16px; display:block; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after { content:""; display:table; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:after { clear:both; } .ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks { zoom:1; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li { width:22.4625%; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } AI interrupters on crack - Could anyone from ANet please respond? - Page 4 - Guild Wars Forums - GW Guru
Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Sep 28, 2006, 10:55 PM // 22:55   #61
Academy Page
 
Join Date: Mar 2006
Advertisement

Disable Ads
Default

I think that lag plays a part in how frequently you're going to get an unlikely interrupt - like a savage slash on a prot spirit. I found during the Nightfall PvP preview event and the PvE preview event travelling into the UW to farm was a fairly dangerous business as the Attaxes became quite uncanny with their interrupts. However, when the server load is less they're less likely (or will never) land the interrupts and they do try.

It is strange that this happens, but it does.
aspectacle is offline   Reply With Quote
Old Sep 29, 2006, 12:24 AM // 00:24   #62
Frost Gate Guardian
 
Sable Phoenix's Avatar
 
Join Date: Jun 2005
Default

Just a couple points to clear up some misinformation.

Fast Casting has no effect on a 1/4 second interrupt. 1/4 second is the hard floor for cast times, thus the Fast Casting attribute cannot lower the cast time of any spell below 1/4 second. Monsters have 12 in every attribute, so they can drop a 1/5 second spell to 1/4 second cast, but they cannot drop a 1/4 second cast spell below 1/4 second. Thus the people saying that Fast Casting is responsible for the AI's godly reflexes are wrong. The AI interrupters cheat, plain and simple. Since the game must by its very nature constantly monitor the packets your machine is sending to the servers, my guess is that the AI is interrupting the request to activate the skill rather than the actual skill activation itself.

For the people who say that the AI needs a handicap because it's dumb, you're forgetting that the AI already has a huge advantage. It's called superior numbers. That one advantage and that one advantage only is all it needs to wipe the floor with you, as anyone who's ever run into two patrols of Tengu at once in Nebo Terrace can attest to. In addition to this, they have a second advantage: higher levels. The very fact that the NPCs can reach levels up to 29 means they have a significant advantage the players can never hope to match. These advantages are by design. The AI does not need to cheat to gain yet another advantage; letting the AI cheat so blatantly simply frustrates the players.

AI interrupts are ridiculous and need to be toned back to compare favorably with human reflexes. Under no circumstances should it interrupt a 1/4 second skill unless it happens to catch that skill after attempting to interrupt a previous one. A half-second delay (and that's being generous, I don't know of any human with half-second reflexes) before attempting to interrupt a player, to simulate the human process of seeing the skill activate and then activating your own interrupt in counter, would be an adequate change.

Last edited by Sable Phoenix; Sep 29, 2006 at 01:16 AM // 01:16..
Sable Phoenix is offline   Reply With Quote
Old Sep 29, 2006, 01:13 AM // 01:13   #63
Wilds Pathfinder
 
TwinRaven's Avatar
 
Join Date: Apr 2005
Profession: W/
Default

It is a little-known fact that AI cheats...I'm not kidding:

The AI can see through walls, teleport in front of you and yank you back through a doorway or block you...AI can cast spells quicker, use more energy than it has and shoot through walls. AI is set to use algorythms that challenge the player through cheating, but it usually isn't so obvious that the average gamer notices it...just gives you the occasional WTF moment. Most decent games use AI cheats to make it appear as if the AI is keeping up with your twitch-response time, when it actually jumps ahead of it for a desired effect. There are several instances in GW where the AI calculates the best means to defeat you and sometimes this means taking advantage of ping times....you hit command....command is sent to server...command arrives at server/AI casts same cast time interrupt...server sends response to your machine...you've been interrupted between server response and ping back to your machine....The AI cheated.

There is an article in Computer Gaming World's October edition that lends some insight into the how and why of it. pages 56-60 called Matchstick Men...a decent read.
TwinRaven is offline   Reply With Quote
Old Sep 29, 2006, 01:39 AM // 01:39   #64
Frost Gate Guardian
 
Vincaro's Avatar
 
Join Date: Jan 2006
Profession: W/N
Default

since when have they ever tried to make AI's consistant with human... I mean, look at the crazy damage of the bosses in factions...

I do understand how the mesmers can interupt a spell of equal casting time, it's their fast casting... I HATE those Jade Brotherhood Mesmers with their two interupt spells and one with a recharge of 6 sec.
Vincaro is offline   Reply With Quote
Old Sep 29, 2006, 02:23 AM // 02:23   #65
Wilds Pathfinder
 
Join Date: Jul 2006
Profession: W/Mo
Default

Simple, all npc's, especially bosses are issued the "I win" button when created. Triple damage etc is the norm, so it follows casting, interupting etc is increased.
Enchanted Warrior is offline   Reply With Quote
Old Sep 29, 2006, 02:40 AM // 02:40   #66
Ascalonian Squire
 
PrismOfRedLight's Avatar
 
Join Date: Sep 2005
Default

Quote:
Originally Posted by SerenitySilverstar
So logically, a level 20 human-played mesmer could have a FC of up to 16, while a level 22-28 monster mesmer could have possibly 18-20+ FC? That does make sense, but as the OP opines, this still doesn't take into account the abnormally fast reaction time on activating the skill from a monster.

I know in some instances a CoF may have been cast on another player/hench and affected my casting at the same time, but again that doesn't explain other times when it's been used on me directly in wickedly fast fashion.
Assuming the animations for people apply to monsters theres no way they could have that much into fast casting since all the ones i see make an action with there weapon when they interupt and once you reach 14 fast casting all you do is turn to your opponent but dont move your weapon

so ya ai mesmers are on friekin interupt steroids or some shit like that
PrismOfRedLight is offline   Reply With Quote
Old Sep 29, 2006, 02:51 AM // 02:51   #67
Krytan Explorer
 
neoflame's Avatar
 
Join Date: Feb 2005
Default

Quote:
Originally Posted by Sable Phoenix
Fast Casting has no effect on a 1/4 second interrupt. 1/4 second is the hard floor for cast times
Cite your source. I've never heard this at all, and GWiki has no info on it either.
neoflame is offline   Reply With Quote
Old Sep 29, 2006, 03:12 AM // 03:12   #68
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

Well, the AI is fairly descent sometimes, at least at hitting things with interrupts, however, the AI blows. You see, they don't think, therefore they don't know if what they're interrupting is even imporant. Plus, they have very poor targeting...

However, I would say that most people complaining about this are spamming skills like scrubs, because in the Heroes' Ascent section here awhile back people were complaining about the Ghostly Hero hitting 1/4s spells...
Zui is offline   Reply With Quote
Old Sep 29, 2006, 07:30 AM // 07:30   #69
Frost Gate Guardian
 
R. Mindwalker's Avatar
 
Join Date: Dec 2005
Profession: Mo/Me
Default

Quote:
Originally Posted by Zui
Well, the AI is fairly descent sometimes, at least at hitting things with interrupts, however, the AI blows. You see, they don't think, therefore they don't know if what they're interrupting is even imporant. Plus, they have very poor targeting...

However, I would say that most people complaining about this are spamming skills like scrubs, because in the Heroes' Ascent section here awhile back people were complaining about the Ghostly Hero hitting 1/4s spells...
See my earlier post... And yet today i got my infuse dist shotted 2 times in 1 game.... Then they finished the ghost for me........... Im so focused on infusing i forget to make screens...
R. Mindwalker is offline   Reply With Quote
Old Sep 29, 2006, 08:11 AM // 08:11   #70
Wilds Pathfinder
 
Marth Reynolds's Avatar
 
Join Date: Jan 2006
Location: The Netherlands
Guild: The Lore Enforcers
Profession: Me/A
Default

Quote:
Originally Posted by Sable Phoenix
Just a couple points to clear up some misinformation.

Fast Casting has no effect on a 1/4 second interrupt. 1/4 second is the hard floor for cast times
well..... just grab a 20% reduce casting time and start spamming 1/4 cast time spells soon you'll see that there can be a faster cast than 1/4th second.

btw fast casting won't make a lot of differnece to a 1/4 cast but it will make it cast a bit faster.
Marth Reynolds is offline   Reply With Quote
Old Sep 29, 2006, 08:18 AM // 08:18   #71
Desert Nomad
 
Carth`'s Avatar
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Lordhelmos
I think that AI is based on table check system. For example if you are facing an AI opponent with an interrupt spell like CoF, the second you use the skill the AI automatically runs some numbers through a % based table system which is determined by the cast time of the spell, activation time, and other factors. If the AI comes out on top after the check it WILL interrupt the spell regardless of what it was. If you are casting a long term spell like MS, obviously the AI will be able to run the interrupt check table mulitiple times for a high chance of success.

(This is what the avicara is doing while it crouches)

I can infer this sort of programming because the AI NEVER MISSES with an interrupt. If the % checks in the AI's favor it WILL interrupt, if the figures miss the interrupt margin on the table it will not... its a simple system and not very human at all.

Tell me now, have you once EVER seen an CPU opponent miss with an interrupt? Its a number system based on percentages and cycles, very AI like. If the numbers are in its favor you are screwed, even with your 1/4 cast spell. It has nothing to do with luck or cast time of the CPU interrupt.
Where do you get this from? I've never heard of it. I see the AI miss with interrupts all the time. When I use a 1/2s or 1/4s skill, the AI does try to interrupt it, and fails. For example, I often see "-30 (Savage Shot)" immediately after using my enchantment, but my enchantment is still on me. I also see them using an interrupt, and nobody being interrupted because they are too late.

The crouching of Avicara is just a standard battle animation. All characters, all creatures, all players do it, when they use a skill, when they are attacked, etc. Nothing to do with interrupts or prediction.

Quote:
Originally Posted by Sable Phoenix
Just a couple points to clear up some misinformation.

Fast Casting has no effect on a 1/4 second interrupt. 1/4 second is the hard floor for cast times, thus the Fast Casting attribute cannot lower the cast time of any spell below 1/4 second. Monsters have 12 in every attribute, so they can drop a 1/5 second spell to 1/4 second cast, but they cannot drop a 1/4 second cast spell below 1/4 second. Thus the people saying that Fast Casting is responsible for the AI's godly reflexes are wrong. The AI interrupters cheat, plain and simple. Since the game must by its very nature constantly monitor the packets your machine is sending to the servers, my guess is that the AI is interrupting the request to activate the skill rather than the actual skill activation itself.
Again, where do you get this information? Have you ever played a mesmer? With no fast casting, I can fairly easily interrupt a 1 second cast skill, but anything faster than that, and even though I hit my interrupt before their skill finishes, it doesn't interrupt. The reason is I activated my interrupt when there was less then 1/4s left.

However, put my fast casting at 12 and suddenly I can easily interrupt skills like Star Burst and Vampiric Touch, even if I'm late. I can hit my interrupt after the skill is more than half done, and it gets interrupted. It FEELS faster too, like there is much more leeway for when you can interrupt.

I don't have any proof other than this personal experience though, but I haven't seen anything official on minimum cast times either.

Quote:
Originally Posted by MistressYichi
BTW, Interrupt ranger henchie > dom henchie
It's great how reliable their interrupts are, but I still prefer a human, simply because a human has a brain. I don't care about Erys interrupting someone's Axe skill, or 1/4 second cast spell. What I care about is Troll Unguents and Healing Signets, and they hardly ever get these. 90% of the time they will interrupt a ranger spirit, or some random attack skill, and then when the enemy uses a healing skill, they don't have an interrupt left.
Carth` is offline   Reply With Quote
Old Sep 29, 2006, 09:43 AM // 09:43   #72
Wilds Pathfinder
 
Dahnel's Avatar
 
Join Date: Oct 2005
Profession: Rt/Me
Default

My gift to you all !

Dahnel is offline   Reply With Quote
Old Sep 29, 2006, 09:59 AM // 09:59   #73
Jungle Guide
 
Amity and Truth's Avatar
 
Join Date: Jun 2006
Profession: W/N
Default

The AI doesn't cheat when interrupting.

1 Second Casts are so easy to interrupt that human players can keep up with no problem. I've utterly annoyed monks by perma interrupting their 1s spells. It's easy. The AI is just as good.

3/4 Second Casts are harder but still doable. Most of the time you will miss though. Well, good news, so does the AI. Try it out atleast before you claim the AI is cheating. The AI isn't interrupting every 3/4 cast. It's sometimes too late to do anything.

1/4 Second Casts. The AI doesn't interrupt those and a human doesn't either. Atleast not with a reactive interrupt, but instead this is interrupted with a proactive interrupt. A human player keeps the recharge times of most usual spells in mind when playing and can thus interrupt 1/4 casts simply because he will know when the enemy uses it. People have called me a cheater before because i interrupted their reversal of fortune. Well then Douchebag, don't cast it every 2 seconds.
The AI doesn't do that though. It resorts to two mechanics, one is spamming interrupts (like the grasping darknesses - which also allways fire of an interrupt as their first attack. It's funny to allways see the 55 monk go wtf about this o_o) and the second one is, it gets the chained spells. If the first interrupt would miss but there is another spell in the queue they will instead interrupt that one. And they will do it fast enough to make it seem they interrupted a 1/4 cast.
No, they just missed but hit something else instead.

So no, if you can't compete with the AI in terms of interrupting, you might want to get better at doing it. The AI has only one advantage when interrupting and that is simply Multi Target.
Amity and Truth is offline   Reply With Quote
Old Sep 29, 2006, 11:18 AM // 11:18   #74
Lion's Arch Merchant
 
Join Date: Dec 2005
Profession: E/Mo
Default

all spells have pre-cast and after-cast durations, so basically none of your spells are really 1/4, the AI seems to know ur casting at the pre-cast time, so plenty of time for a savage slash ^^
desp is offline   Reply With Quote
Old Sep 29, 2006, 12:22 PM // 12:22   #75
Desert Nomad
 
Xenrath's Avatar
 
Join Date: Oct 2005
Profession: W/Me
Default

The crouching avicara being an animation is beside the point. The point is: replace "shot" with "skill" and "crouch/animation" with "triggered interrupt". In other words the AI is capable of virtually instant response/awareness of your using skills. It clearly has triggers which fire instantaneously, and the same can apply to interrupts too (I think the tables and server response posts probably explain how it works)

If it's a bad thing or not, well I don't think it's that bad after all the computer does need some kind of advantage. We don't have neural net terminators to play against just yet...

Last edited by Xenrath; Sep 29, 2006 at 12:25 PM // 12:25..
Xenrath is offline   Reply With Quote
Old Sep 29, 2006, 12:50 PM // 12:50   #76
Frost Gate Guardian
 
Undressed's Avatar
 
Join Date: Sep 2006
Location: Reich
Guild: none
Profession: W/
Default

PvE is easy enough, let the AI be uber, they're still inferior to most () human players.
Undressed is offline   Reply With Quote
Old Sep 29, 2006, 01:40 PM // 13:40   #77
Lion's Arch Merchant
 
sLiceR's Avatar
 
Join Date: Oct 2005
Location: Milan, Italy
Guild: [可愛い]
Default

Indeed, AI cheats...


But for me it's fine: the game is still easy, even with cheating AI
sLiceR is offline   Reply With Quote
Old Sep 29, 2006, 01:51 PM // 13:51   #78
Krytan Explorer
 
The truth itself's Avatar
 
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
Default

Quote:
Originally Posted by Carth`
I've seen the Summit Axe Wielders use Disrupting Chop on someone who isn't using any skills, apparently just interrupting them doing a normal attack.
This one is easy, Distracting Chop also applies damage, therefor the AI uses it as it would use Eviscerate or any other attack.

For the people who think it's unfair that the AI can cheat. Think over it, it would be too easy without them cheating

Also take note that a lot of NPCs are over L20.

Last edited by The truth itself; Sep 29, 2006 at 01:55 PM // 13:55..
The truth itself is offline   Reply With Quote
Old Sep 29, 2006, 03:23 PM // 15:23   #79
Lion's Arch Merchant
 
Join Date: Jun 2006
Location: RA, reporting you
Default

Quote:
Originally Posted by neoflame
Cite your source. I've never heard this at all, and GWiki has no info on it either.
He doesn't need a cite. He's decided that something is impossible and is giving an explanation of why it is impossible and why the computer can do it anyway. Even though it is impossible.

If you press Alt-F4 100 times rapidly, it activates God-mode, in which you are invincible and can interrupt any monster in the game by looking at it. I know this through extensive personal testing and private chats with Gaile Grey. And I've used it to farm 150 million gold across my 200 accounts.

I'm not suggesting that you do this, at all, because it's cheating, and I can't confirm that it works on this forum, but, trust me, it works. If this doesn't work for you, it may be because you're not mashing F4 quickly enough.

PS. Seriously, it works. Has anyone else found any secret codes they'd like to share with the community?
martialis is offline   Reply With Quote
Old Sep 29, 2006, 03:30 PM // 15:30   #80
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

Quite simple - AI is so stupid in many aspects of the game, that A-Net decided to give AI an upper hand on a couple of aspects - interrupting and energy. I absolutely don't mind the AI having either of these advantages, since I take advantage of their other stupidities to make up for this.
Jetdoc is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:01 PM // 14:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("